![]() To add the blue topper, simply stir with a golden spoon and the magic reacts to the gold, giving a random flavor each time it's poured.ĭC 14 Con Save, 1d10 poison on a fail and become drunk for 1d4 hours. Dark rum mixed with a cherry cordial in a silver strainer imbued with magic, it tastes like a perfect wine and rum mix. The best blend of magic and rum in the world. A complex, deep, hearty flavor lingering of coffee and burnt grain with a bold body and a hint of plum.Īdvantage on saving throws vs. Even uncommon in Dwarven communities, it is rare to find in human establishments. five seconds) later, heals 2d4 hit pointsĭeep chocolate to black with a white frothy headĪ brew hailing from one of the most revered Dwarven breweries, Milligun's is their signature brew. A tavern favorite for after-brawl drinks.ĭC 11 Con Save, 1d4 poison damage upon fail. A brief moment later, warm feelings emanate from the drinker's gut as some small wounds seal up. And the Tiefling twins were seriously alluring and sexy.Īdapted from a well aged potion of cure wounds, this bitter drink feels and tastes like poison before entering stomach. Fail = Disadvantage on persuasion and seduction resistance tests, but you're happy about whatever you did. Upon drinking hands get very warm and fingernails grow d4 cmĭeep candy apple red w, swirling orange mistĪged brandy with a hint of Apple Cider / Red hots. You must roll d100 if you roll under the number of drinks consumed your feces contains a small gold nugget worth d10 gold, if not is a painful coal filled movementĬlear shot, strong apple and clove taste (drink came from a distiller that had itchy back but nobody to scratch it) Upon your next Long Rest, your character makes a bowel movement. Taken from a keg with floating lumps of coal, initial strong charcoal taste followed by delicious warm honey golden taste The lingering taste of rotten, brackish seafood remains on the palette for a few hours Made by soaking the inner organs of various sea creatures soaking in a fermented brine, the concoction is the run through a sieve to remove the bones and viscera the taste changes daily based off the most unused alcohol that night.ĭC 8 con save to keep the random contents down. All the leftover, half drunk, or not made correctly alcohol is thrown into the barrel to be reused very cheap. This drink is taken from the waste barrel. (At least a mug must be drank to trigger either effect.) If succeeded you gain fire resistance for 16 hours. Specialty at "The Roaring Eagle" Shipped around the world.ĭC 12 Con Save 1d6 fire damage upon fail. Which grow special in the region where The Roaring Eagle is. Possibly because of a reaction of the water they use in the brewing process, or because they barrels they use are made with Blood Root trees. No one knows why it is blood red in color. This patch will continue to grow mushrooms for 1d4 days or can be cured by magical healing.īlood red with various fine chopped clovesĪ strong hearty Ale with a strong burning finish. In the next 24 hours, a patch of mushrooms will grow from a random location on the player's body. Most non gnomes refuse to drink this sweet liquor, most gnomes laugh at this.ĭrinker sheds a soft glow like a candle for 1d4 hours.Ī strong fungus ale, brewed by Eblo Harglet after he developed a taste for fungus ales in the Underdark. If used as improvised weapon, 2d4 Acid damage to anyone except Dragonborn, DEX save for half.Ī gnomish concoction made from glowing mushrooms. The drink can also double as a splash weapon in a bar fight!ĭC 15 CON save for 2d4 poison damage for non-Dwarves. ![]() The pride and joy of the Silvermane Clan, Silver's Ale is a powerful Dwarven concoction of 296% ABV. Effect can not be affected by features granted to Wild Magic Sorcerers. Roll on Wild Magic table upon fail, rerolling for effects that directly harm someone. Invented by Dondaan Clockwhistle, this drink is said to cause strange effects, most of the time anyways.ĭC 15 CON save. Normally only given as a rare gift by people who have done the orcish people a great serviceįor non-orcs they must make a DC15 con save or pass-out for 1D6 hours, half-orcs make the save at DC7Ī nice tasting potion that became a widely served drink purely for the fun of it. Effect wears off after 1 day.Ī shot of Dwarven Brandy with a raw egg in it.Ī potent orcish ale where the vintage is measured by how many lumps in it, the more the better. They will be too busy vomiting and feeling awful all night. ![]() ![]() Taste is terrible but gets the job doneĪny adventurer who drinks this will not regain HP on a Long Rest. This is the stuff that can be brewed with all types of ingredients sometimes including goblin. ![]()
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